The Seven Secrets: How To Sell Stolen Items In Oblivion Remastered (Ultimate Fence Guide)
The Elder Scrolls IV: Oblivion Remastered, which has captivated a new generation of players since its recent release in late 2025, maintains the classic challenge of its 2006 predecessor: getting rid of "hot" merchandise. As of today, December 22, 2025, the core mechanic remains unchanged: you cannot sell stolen items to a regular merchant, no matter how high your Mercantile skill is. The game flags all stolen goods with a distinct red hand icon, making them instantly recognizable to honest shopkeepers across the province of Cyrodiil.
To successfully convert your ill-gotten gains—from pilfered silverware in the Imperial City to priceless artifacts lifted from a private manor—into hard-earned gold, you must use a specialized vendor known as a Fence. Access to these shadowy figures is the single most important step for any aspiring master thief, and the easiest (and most profitable) path is through the infamous Thieves Guild questline.
The Essential First Step: Joining the Thieves Guild
The Thieves Guild is not just a faction; it is the entire infrastructure for a life of crime in *Oblivion Remastered*. Joining the guild is the prerequisite for unlocking the best Fences and the highest gold limits, allowing you to quickly launder your stolen items. Without the Guild, you are stuck with a single, low-limit option.
To begin your journey into the criminal underworld, follow these steps:
- Find the Initial Contact: Travel to the Imperial City Waterfront District.
- Seek Out Armand Christophe: You will find the initial quest-giver, Armand Christophe, near the large tree in the Waterfront at midnight, or sometimes in the Garden of Dareloth.
- Pass the Initiation Test: Speak to Armand and ask about the Thieves Guild. He will give you the first quest, "May the Best Thief Win," a simple competition to steal a specific item from a competitor. Successfully complete this task to be inducted into the Guild.
Once you are a member, Armand Christophe will introduce you to your first official Fence. From there, your access to better Fences is gated by the total value of stolen goods you have successfully fenced.
Progressive Fences: The Thieves Guild Progression Path
The key to maximizing your stolen gold is understanding the progressive nature of the Thieves Guild Fences. As you complete quests for the Guild, you gain access to new, higher-ranking Fences who possess significantly more gold, allowing you to offload high-value items faster. This is the definitive progression path for *Oblivion Remastered* players:
1. Ongar the World-Weary (The Starter Fence)
Unlock Requirement: Join the Thieves Guild and complete the first quest, *The Elven Maiden*.
Location: Bruma, inside his house.
Gold Limit: 400 Gold.
Ongar is your first reliable contact. He is a significant upgrade from the single non-Guild option (if you choose to use him) and is crucial for getting your first few hundred gold fenced. You must fence 200 gold worth of items through any available fence to unlock the next quest, *Misdirection*, and the next tier of Fence.
2. S'Krivva (The Mid-Game Fence)
Unlock Requirement: Complete the quest *Misdirection* and fence a Total of 400 Gold worth of stolen goods.
Location: Bravil, inside her house.
Gold Limit: 800 Gold.
S’Krivva is the Doyen of the Thieves Guild and a massive boost to your income. Her 800 gold limit makes selling high-value armor, enchanted weapons, and expensive jewelry much more efficient. You will need to fence a total of 700 gold to unlock the final, highest-tier Fence in the base game.
3. Fathis Ules (The Master Fence)
Unlock Requirement: Complete the quest *Taking Care of Lex* and fence a Total of 1000 Gold worth of stolen goods.
Location: Imperial City (Elven Gardens District) or Chorrol (The Gray Mare).
Gold Limit: 1500 Gold.
Fathis Ules is the highest-ranking Fence in the base *Oblivion* game and retains this title in *Oblivion Remastered*. With 1500 gold, you can sell nearly any single item or a large batch of stolen goods in one transaction. He is the ultimate goal for any thief focused on the main Thieves Guild questline, which culminates with the legendary Gray Fox.
Alternative Fences: DLC and Dark Brotherhood Options
While the Thieves Guild provides the main path, *Oblivion Remastered* (which often includes all official DLC content) offers two other high-value options for laundering your stolen goods. These are essential for players who want to maximize their gold income without waiting for the Thieves Guild progression.
The Dunbarrow Cove Fences (The Thieves Den DLC)
The official Thieves Den DLC (often integrated into the Remastered experience) introduces a new player home called Dunbarrow Cove. This location offers the absolute best Fences in the entire game, provided you invest in the necessary upgrades.
- The Upgrade Path: Once you own Dunbarrow Cove, you can purchase upgrades from Dahlia Rackham in the Imperial City Waterfront. Each upgrade costs 1000 gold.
- Khafiz (The Ultimate Fence): After purchasing all the upgrades, the Khajiit named Khafiz becomes your fence. He boasts a massive 2500 Gold Limit, making him the merchant with the most liquid gold in all of Cyrodiil. This is the optimal destination for selling the highest-value items.
- Other Cove Fences: Other fences like Jak Silver and Luciana Galena are also available, providing more options and slightly lower gold limits, but still better than the early Thieves Guild options.
M'raaj-Dar (The Dark Brotherhood Option)
For players who choose to join the Dark Brotherhood—the sinister faction of assassins—an alternative fence becomes available.
- Unlock Requirement: Join the Dark Brotherhood and gain access to the Cheydinhal Sanctuary.
- Location: Cheydinhal Sanctuary.
- Gold Limit: 800 Gold.
The Khajiit M'raaj-Dar acts as the Dark Brotherhood's fence and merchant. While his gold limit is 800 gold (the same as S'Krivva), he is a convenient option for players who are already frequenting the Sanctuary for their assassination contracts. He is a great early-game alternative if you prioritize the Dark Brotherhood over the Thieves Guild.
The Stolen Item Mechanic: What You Need to Know
The "stolen" flag on an item is a permanent status in *Oblivion Remastered* unless you actively "launder" it. Here are the key rules for dealing with hot goods:
- The Red Hand: All stolen items have a red hand icon next to their name in your inventory.
- Universal Flag: The stolen item flag is universal. If you steal a silver plate in Anvil, you cannot sell it to an honest merchant in Bruma.
- Arrest and Confiscation: If you are arrested by a Guard in any city, all stolen items will be confiscated and permanently removed from your inventory, even if you pay the fine or serve time.
- Laundering: The only way to remove the stolen flag is to sell the item to a Fence and then buy it back. This is known as "laundering" the item. The item will then be treated as a legitimately purchased good, and you can sell it to any regular merchant (though you will lose gold in the process due to the buy/sell price difference).
In summary, to thrive as a thief in *The Elder Scrolls IV: Oblivion Remastered*, you must commit to the life of the Thieves Guild. By progressively unlocking Ongar the World-Weary, S'Krivva, and the master Fathis Ules, or by investing in the Dunbarrow Cove upgrades to access Khafiz, you will ensure that you always have a safe, profitable outlet for every valuable item you manage to liberate from the unsuspecting citizens of Cyrodiil.
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